Once the other player comes to the chest and picks it up, the two players carrying the chest are now facing each other. When one player tries to pick up a chest, a message flashes on screen pointing to the other large and obvious handle on the chest, perhaps flashing it red for other players or something like that. Overstuffed Chest - Category 1 (Inspired By: chest has been stuffed with coin so much, that it requires two crew-mates to carry, one on each side. For the trouble, the Chest of Mirrors contains as much gold as a Category 2 chest. Only one of the chests actually contains treasure, but the crew does not know which one. Chest of Mirrors - Category 1 (Inspired By: first struck with a shovel, three more chests unearth themselves next to it, as if all four chests were struck with a shovel at the same time. The etching displays a random time of day every time the chest is dug up. The players must use the pocket watch to time the turn in. ![]() Clockwork Chest - Category 1 (Inspired By: chest has an etching on it that displays the hours between which it must be turned in. Pale green skin, streaks of red on clothing, and other color alterations. Alternatively, instead of making new skeleton models, the existing crew models could be color palate swapped to look like zombies. Chest of Macabre - Category 1 (Inspired By: picked up, the crew takes on a grim appearance of skeletons so long as the chest remains on the ship. Chest of Gloom - Category 1 (Inspired By: and ship lights do not work anymore as long as it's in your crews possession.Īlternatively, this could be Chest of Cheer which causes your crew lanterns and ship lanterns to slowly shift between rainbow colors, glow twice as bright, and can not be turned off while the chest is on board. After 10 seconds of non illumination the chest is automatically dropped and can not be picked up until being illuminated again. Chest of Shadow - Category 1 (Inspired by: chest functions like shadow skeletons and may only be carried when lit up by a lantern or the sun. I will list the chests in increasing order of annoyance or danger.Ĭategory 1 Chests Chest of The Fruit - Category 1 (Inspired by: placed on board a ship, the chest causes every crew member to draw a random fruit from their inventory for consumption instead of just bananas. Now that the outlines are out of the way, let's get on with what I, and many others, came up with. Meaning the players will need to constantly use buckets to bail out water, and almost certainly need to head to port to rid themselves of the chest. Category 3 is the "Chest of Sorrows" while not a danger on shore, it will slowly flood your ship once on board. Possession of the chest in the hands of a crew member or on board the ship presents an immediate danger to the ship or the crew. Category 2 would be the "Chest of 1000 Grogs", fun and annoying for sure, but not really dangerous to the players. Category 2:Ĭhest has some special property that is not an immediate danger to the crew or the ship, but could be dangerous in certain situations. ![]() Category 1 chests are just your average box filled with gold kinds of chests, may have an effect that is harmless in any situation. ![]() May have an effect that is harmless in any situation. No chests that give infinite ammo, or strong advantages to the player.Ĭhest presents no immediate danger to the crew or the ship. Rule 3: Buff or debuff, the chest must not be abused.Rule 2: All chests must have some way to deal with the effect it inflicts.Rule 1: All chest names indicate some hint as to what the chest effects.So I decided to put on my designer hat and try to come up with some chest designs of my own that I think would be pretty cool and in line with the current chests designs that we have seen.īut first, I am going to lay down some rules and categories for the chests. The "Chest of 1000 Grogs" and the "Chest of Sorrows", the former of which makes the player carrying it very drunk, and the latter of which slowly floods your ship with water. So after watching a whole lot of game footage, I was quite impressed with the two special chests that are currently in game. Feel free to post your own ideas, I will add them into the main post if they are good enough. This thread originally appeared in The Lower Decks and is a result of months of work by the community. I am glad there are people in this world that backup seemingly unimportant things.
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